抽象工厂模式

作者: 架构师的一小步 | 来源:发表于2019-03-26 08:53 被阅读0次

抽象工厂角色划分

特点->比工厂方法产品种类多
模块:地图MapView模块、定位模块、导航模块、搜索模块…


工厂方法模式:只有1条流水线
创建MapView(产品)
抽象工厂模式:至少2条流水线
创建MapView(产品)
多个产品->多个抽象产品
MapView->抽象->MapViewProtocol
MapLocation->抽象->MapLocationProtocol
MapNavigation->抽象->MapNavigationProtocol
……


简单工厂->抽象->工厂方法(抽象单个产品)->抽象(抽象多个产品)->抽象工厂
分析角色?
角色一:抽象产品A->MapViewProtocol
角色二:抽象产品B->MapLocationProtocol

角色三:具体产品A1->BaiduMapView
角色四:具体产品A2->GaodeMapView

角色五:具体产品B1->BaiduMapLocation
角色六:具体产品B2->GaodeMapLocation

角色七:抽象工厂->MapFactoryProtocol
角色八:具体工厂A->BaiduMapFactory->这里设置第三方初始化的代码
角色九:具体工厂B->GaodeMapFactory->这里设置第三方初始化的代码

抽象工厂集成-接工厂模式例子继续

代码地址:链接:https://pan.baidu.com/s/1qI_sXpEEbommgxeR6YJ0dw 密码:nsgd

  • 百度地图
  • 地图显示模块
    角色一:抽象产品A->MapViewProtocol
//
//  MapViewProtocol.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <UIKit/UIKit.h>

//面试时候->讲不清楚逻辑关系(过程)
//地图标准
@protocol MapViewProtocol<NSObject>

- (instancetype)initWithFrame:(CGRect)frame;

//规范->父类的引用指向子类的实例对象
-(UIView*)getView;

//...地图类型、地图语言、是否开启交通....
//先忽略...

//设定是否显示定位图层(set方法)
-(void)setShowsUserLocation:(BOOL)isShowsUserLocation;

@end

角色三:具体产品A1->BaiduMapView

//
//  BaiduMapView.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "MapViewProtocol.h"


@interface BaiduMapView : NSObject<MapViewProtocol>

@end

//
//  BaiduMapView.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "BaiduMapView.h"
#import <BaiduMapAPI_Base/BMKBaseComponent.h>//引入base相关所有的头文件
#import <BaiduMapAPI_Map/BMKMapView.h>//只引入所需的单个头文件

@interface BaiduMapView (){
    BMKMapView* _mapView;
}
@end

//具体百度地图
@implementation BaiduMapView

- (instancetype)initWithFrame:(CGRect)frame{
    self = [super init];
    if (self) {
         //初始化百度地图了
        _mapView = [[BMKMapView alloc]initWithFrame:frame];
    }
    return self;
}

-(UIView*)getView{
    return _mapView;
}

-(void)setShowsUserLocation:(BOOL)isShowsUserLocation{
    _mapView.showsUserLocation = isShowsUserLocation;
}

@end

角色七:抽象工厂->MapFactoryProtocol

//
//  MapFactoryProtocol.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "MapViewProtocol.h"
#import "MapLocationProtocol.h"

//面试时候->讲不清楚逻辑关系(过程)
//地图工厂标准
//抽象工厂非常简单
@protocol MapFactoryProtocol<NSObject>

- (instancetype)initWithAppkey:(NSString*)appkey;
//地图标准
-(id<MapViewProtocol>)getMapViewWithFrame:(CGRect)frame;

//增加流水线
-(id<MapLocationProtocol>)getMaplocation;

//导航、搜索...

@end
  • 地图定位模块
    角色二:抽象产品B->MapLocationProtocol
//
//  MapLocationProtocol.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <UIKit/UIKit.h>
#import "MapLocationDelegateProtocol.h"

//抽象产品类
@protocol MapLocationProtocol<NSObject>

//监听
-(void)setLocationDelegate:(id<MapLocationDelegateProtocol>)delegate;

//开始
-(void)startLocation;

//停止
-(void)stopLocatioin;

@end
角色五:具体产品B1->BaiduMapLocation
//
//  BaiduMapLocation.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "MapLocationProtocol.h"

@interface BaiduMapLocation : NSObject<MapLocationProtocol>

@end

抽象产品协议
//
//  LocationProtocol.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <UIKit/UIKit.h>
#import <CoreLocation/CoreLocation.h>

//抽象产品类(一个产品类)
@protocol LocationProtocol<NSObject>

//只能够获取,不能设置(暂时规定)->修改
-(CLLocation *)getLocation;
-(NSString*)getLocationID;

//其他的信息暂时放一边

@end
具体产品
//
//  BaiduLocation.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "LocationProtocol.h"
#import <BaiduMapAPI_Map/BMKMapComponent.h>
#import <BMKLocationkit/BMKLocationComponent.h>

@interface BaiduLocation : NSObject<LocationProtocol>

@end

//
//  BaiduLocation.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "BaiduLocation.h"

@interface BaiduLocation (){
    BMKLocation* _location;
}
@end

@implementation BaiduLocation

- (instancetype)init:(BMKLocation*)location
{
    self = [super init];
    if (self) {
        _location = location;
        
        //不能直接创建BMKLocation
        //传递
        //初始化过程百度地图内部创建
    }
    return self;
}

-(CLLocation *)getLocation{
    return _location.location;
}

-(NSString*)getLocationID{
    return _location.locationID;
}
//其他属性也是如此


@end

//
//  BaiduUserLocatioin.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "LocationProtocol.h"
#import <BaiduMapAPI_Map/BMKMapComponent.h>
#import <BMKLocationkit/BMKLocationComponent.h>

@interface BaiduUserLocatioin : NSObject<LocationProtocol>

- (instancetype)init:(BMKUserLocation*)location;

@end

//
//  BaiduUserLocatioin.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "BaiduUserLocatioin.h"

@interface BaiduUserLocatioin (){
    BMKUserLocation* _location;
}
@end

@implementation BaiduUserLocatioin

- (instancetype)init:(BMKUserLocation*)location
{
    self = [super init];
    if (self) {
        _location = location;
        
        //不能直接创建BMKLocation
        //传递
        //初始化过程百度地图内部创建
    }
    return self;
}

-(CLLocation *)getLocation{
    return _location.location;
}

-(NSString*)getLocationID{
    return @"";
}

@end

地图回调协议
//
//  MapLocationDelegateProtocol.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "LocationProtocol.h"

//地图回调
//方式有些差别
//处理这些差别
@protocol MapLocationDelegateProtocol<NSObject>

//很多方法需要我们定义->后面再来搞->写我们自己
- (void)didUpdateUserHeading:(id<LocationProtocol>)userLocation;

@end

  • 高德地图
  • 地图显示模块
    角色一:抽象产品A->MapViewProtocol
    角色四:具体产品A2->GaodeMapView
//
//  GaodeMapView.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "MapViewProtocol.h"

@interface GaodeMapView : NSObject<MapViewProtocol>

@end
//
//  GaodeMapView.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "GaodeMapView.h"
#import <MAMapKit/MAMapKit.h>
#import <AMapFoundationKit/AMapFoundationKit.h>

@interface GaodeMapView (){
    MAMapView* _mapView;
}
@end

//具体高德地图
@implementation GaodeMapView

- (instancetype)initWithFrame:(CGRect)frame{
    self = [super init];
    if (self) {
        //初始化高德地图了
        _mapView = [[MAMapView alloc] initWithFrame:frame];
    }
    return self;
}

-(UIView*)getView{
    return _mapView;
}

-(void)setShowsUserLocation:(BOOL)isShowsUserLocation{
    _mapView.showsUserLocation = isShowsUserLocation;
}

@end

角色七:抽象工厂->MapFactoryProtocol
角色九:具体工厂B->GaodeMapFactory->这里设置第三方初始化的代码

//
//  GaodeMapFactory.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "MapFactoryProtocol.h"

@interface GaodeMapFactory : NSObject<MapFactoryProtocol>

@end
//
//  GaodeMapFactory.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "GaodeMapFactory.h"
#import "GaodeMapView.h"

#import <MAMapKit/MAMapKit.h>
#import <AMapFoundationKit/AMapFoundationKit.h>
#import "GaodeMapLocation.h"


@implementation GaodeMapFactory

- (instancetype)initWithAppkey:(NSString*)appkey{
    self = [super init];
    if (self) {
        [AMapServices sharedServices].apiKey = appkey;
    }
    return self;
}

-(id<MapViewProtocol>)getMapViewWithFrame:(CGRect)frame{
    return [[GaodeMapView alloc] initWithFrame:frame];
}

-(id<MapLocationProtocol>)getMaplocation{
    return [[GaodeMapLocation alloc] init];
}

@end

  • 地图定位模块
    角色二:抽象产品B->MapLocationProtocol
    角色六:具体产品B2->GaodeMapLocation
//
//  GaodeMapLocation.h
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "MapLocationProtocol.h"

@interface GaodeMapLocation : NSObject<MapLocationProtocol>

@end
//
//  GaodeMapLocation.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/4.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "GaodeMapLocation.h"

@implementation GaodeMapLocation

//监听
-(void)setLocationDelegate:(id<MapLocationDelegateProtocol>)delegate{
    //自定义一个实现类->MapLocationDelegateProtocol
}

//开始
-(void)startLocation{
    //调用高德开始定位
}

//停止
-(void)stopLocatioin{
    //调用高德停止定位
}


@end

调用

//
//  ViewController.m
//  Dream_20180702_Factory_LBS_Demo
//
//  Created by Dream on 2018/7/2.
//  Copyright © 2018年 Tz. All rights reserved.
//

#import "ViewController.h"
#import "GaodeMapFactory.h"
#import "BaiduMapFactory.h"
#import "MapEngine.h"


@interface ViewController ()<MapLocationDelegateProtocol>

@end

@implementation ViewController

- (void)viewDidLoad {
    [super viewDidLoad];
//    id<MapFactoryProtocol> factory = [[BaiduMapFactory alloc] init];
//    id<MapViewProtocol> mapView = [factory getMapViewWithFrame:self.view.frame];
//    [self.view addSubview:[mapView getView]];
    
//    MapEngine* engine = [[MapEngine alloc] init];
//    id<MapFactoryProtocol> factory = [engine getFactoryWithFrame:self.view.frame];
//    id<MapViewProtocol> mapView = [factory getMapViewWithFrame:self.view.frame];
//    [self.view addSubview:[mapView getView]];
    
    //直接运行
    //开发里面->很多第三方代码直接融入到了代码中->当我们更新切换的时候,你会发现很麻烦
//    BMKMapView* mapView = [[BMKMapView alloc]initWithFrame:self.view.bounds];
//    self.view = mapView;
    
    //重构之后的代码
    //修改内部结构
    //外部调用没有任何修改
    MapEngine* engine = [[MapEngine alloc] init];
    id<MapFactoryProtocol> factory = [engine getFactory];
    id<MapViewProtocol> mapView = [factory getMapViewWithFrame:self.view.frame];
    [self.view addSubview:[mapView getView]];
    
    id<MapLocationProtocol> location = [factory getMaplocation];
    [location startLocation];
    [location stopLocatioin];
    [location setLocationDelegate:self];

}

- (void)didUpdateUserHeading:(id<LocationProtocol>)userLocation{
    //回调
    //获取经度和纬度
    [userLocation getLocation];
    //设置->更新UI界面->最终结果实现了定位了
    //UI构建(工厂模式->参数简单、构建者->参数复杂)
    //数据库对象管理(配置文件)->服务器开发中非常多(spring、hebernate...)
    //系统内部做了处理(SDK设计->常用)->UIView设置属性非常多->构建者
    //设计到配置问题一般情况下都是使用工厂处理
    
}

- (void)didReceiveMemoryWarning {
    [super didReceiveMemoryWarning];
    // Dispose of any resources that can be recreated.
}


@end

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