
ThreadLocal##
关于创建线程局部变量的一个类
在Thread中有这么一个成员变量
/* ThreadLocal values pertaining to this thread. This map is maintained
* by the ThreadLocal class. */
ThreadLocal.ThreadLocalMap threadLocals = null;
ThreadLocal 属于当前这个线程,这个map由ThreadLocal维护
demo
ThreadLocal

输出:
sub thread2 null
sub thread1 null
main main
sub thread1 sub thread1
sub thread2 sub thread2
一个三个线程,main ,sub thread1 和 sub thread2。我们只是在main线程中创建一个ThreadLocal实例,并在main线程中调用set方法将线程名称保存起来,但是在后续的其他两个线程并没有能够拿到main线程set的值
普通变量

输出
xian yu lao
xian yu zi
xian yu x
对于普通的变量,任何线程都能访问修改它的内容(final 对象跟修改内容无关)
set()
代码
public void set(T value) {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
}
//----------------
ThreadLocalMap getMap(Thread t) {
return t.threadLocals;//
}
//----------------创建ThreadLocalMap
void createMap(Thread t, T firstValue) {
t.threadLocals = new ThreadLocalMap(this, firstValue);
}
///set
private void set(ThreadLocal<?> key, Object value) {
// We don't use a fast path as with get() because it is at
// least as common to use set() to create new entries as
// it is to replace existing ones, in which case, a fast
// path would fail more often than not.
Entry[] tab = table;
int len = tab.length;
int i = key.threadLocalHashCode & (len-1);
for (Entry e = tab[i];
e != null;
e = tab[i = nextIndex(i, len)]) {
ThreadLocal<?> k = e.get();
if (k == key) {
e.value = value;
return;
}
if (k == null) {
replaceStaleEntry(key, value, i);
return;
}
}
tab[i] = new Entry(key, value);
int sz = ++size;
if (!cleanSomeSlots(i, sz) && sz >= threshold)
rehash();
}
ThreadLocalMap

ThreadLocalMap构造方法中创建了一个容量为16的数组,然后根据key的hash值和容量大小-1(15,二进制位1111)相与得到数组的下标,然后创建了一个Entry对象将ThreadLocal实例和vaule值保存起来。
get()
public T get() {
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null) {
ThreadLocalMap.Entry e = map.getEntry(this);
if (e != null) {
@SuppressWarnings("unchecked")
T result = (T)e.value;
return result;
}
}
return setInitialValue();
}
是一个相反的过程,只是当你这个线程的threadLocals为null的时候,会调用setInitialValue方法
private T setInitialValue() {
T value = initialValue();
Thread t = Thread.currentThread();
ThreadLocalMap map = getMap(t);
if (map != null)
map.set(this, value);
else
createMap(t, value);
return value;
}
可以重写这个方法决定当我们没有在调用set方法之前调用get方法返回什么样的值
调用ThreadLocal的实例的get/set方法,首先去当前线程中找到threadLocals实例,这个实例中有一个Entry数组,Entry类中就保存着对应的value值。所以线程之间不能相互的修改访问其他线程的threadLocal设置的值。
InheritableThreadLocal
在Thread中还有一个成员变量
/*
* InheritableThreadLocal values pertaining to this thread. This map is
* maintained by the InheritableThreadLocal class.
*/
ThreadLocal.ThreadLocalMap inheritableThreadLocals = null;
InheritableThreadLocal<T>是ThreadLocal的子类,不同点就是子线程在没有set的时候通过get的方法可以访问到父线程set的值
InheritableThreadLocal<String> threadLocal = new InheritableThreadLocal();
threadLocal.set(Thread.currentThread().getName());
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
System.out.println(threadLocal.get());
threadLocal.set("sub thread1");
System.out.println(threadLocal.get());
}
});
thread.setName("sub thread1");
thread.start();
try {
Thread.currentThread().sleep(2000);
} catch (InterruptedException e) {
e.printStackTrace();
}
System.out.println(threadLocal.get());
//输出就是
main
sub thread1
main

而ThreadLocal.createInheritedMap会调用ThreadLocal的构造函数

将main线程的数组里面的Entry实例一个个复制到子线程的数组中
InheritableThreadLocal只是重写父类的某些方法,其实原理是跟父类一样的
InheritableThreadLocal类:

最后

最后图片应该为ThreadLocalMap实例而不是ThreadLocal实例
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