1. Block的本质
block本质上也是一个OC对象,它内部也有个isa指针
block是封装了函数调用以及函数调用环境的OC对象
block的底层结构:
struct __block_impl {
void *isa; //block对象的isa指针
int Flags;
int Reserved;
void *FuncPtr; //block函数的指针
};
// Block的底层结构
struct __ViewController__viewDidLoad_block_impl_0 {
struct __block_impl impl;
struct __ViewController__viewDidLoad_block_desc_0* Desc;
int age;
// 构造函数,返回的是一个结构体对象
__ViewController__viewDidLoad_block_impl_0(void *fp, struct __ViewController__viewDidLoad_block_desc_0 *desc, int _age, int flags=0) : age(_age) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
/**
参数一
*/
static void __ViewController__viewDidLoad_block_func_0(struct __ViewController__viewDidLoad_block_impl_0 *__cself) {
int age = __cself->age; // bound by copy
NSLog((NSString *)&__NSConstantStringImpl__var_folders_g8_p32lj19n1_3_zx5_492fkbm00000gp_T_ViewController_299027_mi_0,age);
}
/**
参数二
*/
static struct __ViewController__viewDidLoad_block_desc_0 {
size_t reserved;
size_t Block_size;
} __ViewController__viewDidLoad_block_desc_0_DATA = { 0, sizeof(struct __ViewController__viewDidLoad_block_impl_0)};
static void _I_ViewController_viewDidLoad(ViewController * self, SEL _cmd) {
((void (*)(__rw_objc_super *, SEL))(void *)objc_msgSendSuper)((__rw_objc_super){(id)self, (id)class_getSuperclass(objc_getClass("ViewController"))}, sel_registerName("viewDidLoad"));
int age = 10;
//定义一个block变量,
/**
参数一: __ViewController__viewDidLoad_block_func_0 : 函数地址传给 fp
参数二:__ViewController__viewDidLoad_block_desc_0_DATA,block的结构体的大小
age: 外部捕获的变量
*/
void (*block)(void) = ((void (*)())&__ViewController__viewDidLoad_block_impl_0(
(void *)__ViewController__viewDidLoad_block_func_0,
&__ViewController__viewDidLoad_block_desc_0_DATA,
age));
//block 的调用
((void (*)(__block_impl *))((__block_impl *)block)->FuncPtr)((__block_impl *)block);
//简化
block->FuncPtr(block);
}
block的本质
2. Block的变量捕获 (capture)
变量捕获机制
变量捕获
3. Block的类型,最终都是继承 NSObject
- _ NSGlobalBlock _ , 没有访问auto变量,block在程序的数据区,调用copy,不会改变,什么也不会做。
void (^block1)(void) = ^{
NSLog(@"GlobalBlock");
};
NSLog(@"%@",[block1 class]);
- _ NSStackBlock _, 访问了auto变量 (MRC环境),block在栈区,调用copy,从栈区复制到堆区。
int age = 10;
void (^block1)(void) = ^{
NSLog(@"_NSStackBlock_ %d",age);
};
NSLog(@"%@",[block1 class]);
- NSMallocBlock ,block在堆区,调用copy,引用计算增加
int age = 10;
void (^block1)(void) = ^{
NSLog(@"__NSMallocBlock__ %d",age);
};
_NSStackBlock_类型的block 进行copy
NSLog(@"%@",[[block1 copy] class]);
注意: 访问了auto变量的_NSStackBlock_进行copy才会变为__NSMallocBlock__,GlobalBlock copy不会。
4. Block的copy
在ARC环境下,编译器会根据情况自动将栈上的block复制到堆上,比如
- block作为函数返回值
- 将block赋值给__strong指针时
- block作为Cocoa API中方法名含有 usingBlock的方法参数时
- block作为GCDAPI的方法参数时
5. block对 对象类型的auto变量引用
-
当block内部访问了对象类型的auto 变量时
-
如果block在栈区,将不会对auto变量产生强引用。
-
当block被拷贝到堆区
-
会调用block的copy函数,copy函数内部会调用
Block_object_assign函数
static void __ViewController__test2_block_copy_0(struct __ViewController__test2_block_impl_0*dst, struct __ViewController__test2_block_impl_0*src) {_
Block_object_assign((void*)&dst->p, (void*)src->p, 3/*BLOCK_FIELD_IS_OBJECT*/);
}
_Block_object_assign函数会根据auto变量的修饰符(__strong、__weak、__unsafe_unretained)做出相应的操作,形成强引用(retain)或者弱引用.
- 当block从堆上移除
- 会调用block内部的dispose函数
static void __ViewController__test2_block_dispose_0(struct __ViewController__test2_block_impl_0*src) {
Block_object_dispose((void*)src->p, 3/*BLOCK_FIELD_IS_OBJECT*/);
}
- __weak问题解决
//auto的自定义类型
Person * p = [[Person alloc] init];
p.name = @"jason";
__weak Person * weakP = p;
blockType = ^{
NSLog(@"%@",weakP.name);
};
在使用clang转换OC为C++代码时,可能会遇到以下问题
cannot create __weak reference in file using manual reference
解决方案:支持ARC、指定运行时系统版本,比如
xcrun -sdk iphoneos clang -arch arm64 -rewrite-objc -fobjc-arc -fobjc-runtime=ios-8.0.0 main.m
6. __block
OC代码
-(void)__blockTest{
/**
__block
1. 解决block内部无法修改auto变量值得问题
2. 不能修饰全局变量、静态变量 例如: __block static int weight = 100;
*/
__block int age = 10;
void(^__blockTest)(void) =^{
age = 20;
NSLog(@"%d",age);
};
__blockTest();
}
---------------------------------------------------------------------------------------------------
C++代码
struct __Block_byref_age_0 {
void *__isa;
__Block_byref_age_0 *__forwarding;
int __flags;
int __size;
int age;
};
// Block结构体
struct __ViewController____blockTest_block_impl_0 {
struct __block_impl impl;
struct __ViewController____blockTest_block_desc_0* Desc;
__Block_byref_age_0 *age; // by ref
__ViewController____blockTest_block_impl_0(void *fp, struct __ViewController____blockTest_block_desc_0 *desc, __Block_byref_age_0 *_age, int flags=0) : age(_age->__forwarding) {
impl.isa = &_NSConcreteStackBlock;
impl.Flags = flags;
impl.FuncPtr = fp;
Desc = desc;
}
};
static void _I_ViewController___blockTest(ViewController * self, SEL _cmd) {
//__block int age = 10;生成__Block_byref_age_0的结构体,
__Block_byref_age_0 age = {
0,
&age, // 赋值给__forwarding
0,
sizeof(__Block_byref_age_0),//block的结构大小
10 // 初始化值
};
//__blockTest的定义
void(*__blockTest)(void) = &__ViewController____blockTest_block_impl_0(
//函数调用地址
__ViewController____blockTest_block_func_0,
&__ViewController____blockTest_block_desc_0_DATA,
&age,
570425344));
//调用
__blockTest->FuncPtr(__blockTest);
}
//调用
static void __ViewController____blockTest_block_func_0(struct __ViewController____blockTest_block_impl_0 *__cself) {
//获取block自己的age地址
__Block_byref_age_0 *age = __cself->age; // bound by ref
//修改auto变量的值
(age->__forwarding->age) = 20;
NSLog((NSString *)&__NSConstantStringImpl__var_folders_g8_p32lj19n1_3_zx5_492fkbm00000gp_T_ViewController_33385c_mi_1,(age->__forwarding->age));
}
7. 针对 对象类型的auto变量、__block修饰的auto对象 的内存管理
实例代码
-(void)__blockTest{
/**
__block
1. 解决block内部无法修改auto变量值得问题
2. 不能修饰全局变量、静态变量 例如: __block static int weight = 100;
*/
//__block修饰auto变量,堆上的block内部都会对其进行强引用
__block int age = 10;
//对象类型的auto变量
Person * person = [[Person alloc] init];
//堆上block内部是否对person对象产生强引用,取决于,block内部使用的peson对象是弱指针还是强指针。
__weak Person * weakperson = person;
void(^__blockTest)(void) =^{
age = 20;
NSLog(@"%d",age);
NSLog(@"%p",weakperson);
};
__blockTest();
}
- block在栈上,对他们都不会产生强引用。
- block被拷贝到堆上, 都会通过copy函数来处理它们。
static void __ViewController____blockTest_block_copy_0(struct __ViewController____blockTest_block_impl_0*dst, struct __ViewController____blockTest_block_impl_0*src) {
_Block_object_assign((void*)&dst->age, (void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);
_Block_object_assign((void*)&dst->weakperson, (void*)src->weakperson, 3/*BLOCK_FIELD_IS_OBJECT*/);
}
-block被从堆中移除时,都会通过dispose函数处理它们
static void __ViewController____blockTest_block_dispose_0(struct __ViewController____blockTest_block_impl_0*src) {
_Block_object_dispose((void*)src->age, 8/*BLOCK_FIELD_IS_BYREF*/);
_Block_object_dispose((void*)src->weakperson, 3/*BLOCK_FIELD_IS_OBJECT*/);
}








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