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ios 网络通信

ios 网络通信

作者: 于国文奋斗的少年 | 来源:发表于2017-12-22 14:25 被阅读0次

总结知识点儿,仅供参考:如有错误,欢迎指正;

ios 网络通信的方法有两大类:使用socket方式进行通信 和 使用asynsocket类库进行通信

建议使用的时候用asynsocket更好些 因为是别人已经封装好的类库,比较稳定 Socket通信的方法更灵活 因为控制都是自己在做的事情

1,直接使用Socket的方式

以TCP为例,对于TCP来说,区分服务端和客户端.

服务端:通常的方法是服务器启动后监听 是否有客户端连接 如果有连接 则建立与客户端的通信 客户端的方法通常是连接服务端 当连接成功后 就希望发送数据.

服务端代码:

#import"ViewController.h"

// 使用CocoPods使用<>, 可以指定路径

#import

#import"GNASocket.h"

@interfaceViewController ()

@property(weak, nonatomic) IBOutlet UITextField *portTF;

@property(weak, nonatomic) IBOutlet UITextView *message;// 多行文本输入框

@property(weak, nonatomic) IBOutlet UITextField *content;

@property(nonatomic, strong) GCDAsyncSocket *clientSocket;// 为客户端生成的socket

// 服务器socket

@property(nonatomic, strong) GCDAsyncSocket *serverSocket;

@end

@implementationViewController

- (void)viewDidLoad

{

[superviewDidLoad];

}

// 服务端监听某个端口

- (IBAction)listen:(UIButton *)sender

{

// 1. 创建服务器socket

self.serverSocket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];

// 2. 开放哪些端口

NSError *error = nil;

BOOL result = [self.serverSocket acceptOnPort:self.portTF.text.integerValue error:&error];

// 3. 判断端口号是否开放成功

if(result) {

[self addText:@"端口开放成功"];

}else{

[self addText:@"端口开放失败"];

}

}

// 发送

- (IBAction)sendMessage:(UIButton *)sender

{

NSData *data = [self.content.text dataUsingEncoding:NSUTF8StringEncoding];

[self.clientSocket writeData:data withTimeout:-1tag:0];

GNASocket *socket = [GNASocket defaultScocket];

[socket.mySocket readDataWithTimeout:-1tag:0];

}

// 接收消息

- (IBAction)receiveMassage:(UIButton *)sender

{

[self.clientSocket readDataWithTimeout:-1tag:0];

}

// textView填写内容

- (void)addText:(NSString *)text

{

self.message.text = [self.message.text stringByAppendingFormat:@"%@\n", text];

}

- (void)didReceiveMemoryWarning

{

[superdidReceiveMemoryWarning];

}

#pragma mark - GCDAsyncSocketDelegate

// 当客户端链接服务器端的socket, 为客户端单生成一个socket

- (void)socket:(GCDAsyncSocket *)sock didAcceptNewSocket:(GCDAsyncSocket *)newSocket

{

[self addText:@"链接成功"];

//IP: newSocket.connectedHost

//端口号: newSocket.connectedPort

[self addText:[NSString stringWithFormat:@"链接地址:%@", newSocket.connectedHost]];

[self addText:[NSString stringWithFormat:@"端口号:%hu", newSocket.connectedPort]];

// short: %hd

// unsigned short: %hu

// 存储新的端口号

self.clientSocket = newSocket;

}

- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag

{

NSString *message = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];

[self addText:message];

}

@end

客户端代码:

#import"SecondViewController.h"

#import

#import"GNASocket.h"

@interfaceSecondViewController ()

@property(weak, nonatomic) IBOutlet UITextField *addressTF;

@property(weak, nonatomic) IBOutlet UITextField *portTF;

@property(weak, nonatomic) IBOutlet UITextField *message;

@property(weak, nonatomic) IBOutlet UITextView *content;

@property(nonatomic, strong) GCDAsyncSocket *socket;

@end

@implementationSecondViewController

- (void)viewDidLoad

{

[superviewDidLoad];

}

// 和服务器进行链接

- (IBAction)connect:(UIButton *)sender

{

// 1. 创建socket

self.socket = [[GCDAsyncSocket alloc] initWithDelegate:self delegateQueue:dispatch_get_main_queue()];

// 2. 与服务器的socket链接起来

NSError *error = nil;

BOOL result = [self.socket connectToHost:self.addressTF.text onPort:self.portTF.text.integerValue error:&error];

// 3. 判断链接是否成功

if(result) {

[self addText:@"客户端链接服务器成功"];

}else{

[self addText:@"客户端链接服务器失败"];

}

}

// 接收数据

- (IBAction)receiveMassage:(UIButton *)sender

{

[self.socket readDataWithTimeout:-1tag:0];

}

// 发送消息

- (IBAction)sendMassage:(UIButton *)sender

{

[self.socket writeData:[self.message.text dataUsingEncoding:NSUTF8StringEncoding] withTimeout:-1tag:0];

}

// textView填写内容

- (void)addText:(NSString *)text

{

self.content.text = [self.content.text stringByAppendingFormat:@"%@\n", text];

}

- (void)didReceiveMemoryWarning

{

[superdidReceiveMemoryWarning];

}

#pragma mark - GCDAsyncSocketDelegate

// 客户端链接服务器端成功, 客户端获取地址和端口号

- (void)socket:(GCDAsyncSocket *)sock didConnectToHost:(NSString *)host port:(uint16_t)port

{

[self addText:[NSString stringWithFormat:@"链接服务器%@", host]];

GNASocket *socket = [GNASocket defaultScocket];

socket.mySocket = self.socket;

}

// 客户端已经获取到内容

- (void)socket:(GCDAsyncSocket *)sock didReadData:(NSData *)data withTag:(long)tag

{

NSString *content = [[NSString alloc] initWithData:data encoding:NSUTF8StringEncoding];

[self addText:content];

}

@end

为通信传值写一个单例:

#import

#import

@interfaceGNASocket : NSObject

@property(nonatomic, strong) GCDAsyncSocket *mySocket;

+ (GNASocket *)defaultScocket;

@end

//.m

#import"GNASocket.h"

@implementationGNASocket

+ (GNASocket *)defaultScocket

{

staticGNASocket *socket = nil;

staticdispatch_once_t onceToken;

dispatch_once(&onceToken, ^{

socket = [[GNASocket alloc] init];

});

returnsocket;

}

效果图:

@end

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