代码示例
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
//MyApp不需要做状态处理,所以此组件继承StatelessWidget即可
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
//此组件是整个应用的主组件
return new MaterialApp(
title: 'Flutter Demo',
theme: new ThemeData(
//自定义主题
primarySwatch: Colors.blue),
home: new MyHomePage(title: 'Flutter Demo HomePage Demo'),
);
}
}
// 主页需要继承StatefulWidget
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
//标题
final String title;
//必须重写createState方法
@override
_MyHomePageState createState() => new _MyHomePageState();
}
//状态类必须继承state类,注意后面需要指定为<MyHomePage>
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0; //计数器
void _incrementCounter() {
//调用State类里边的setState方法来更改状态值,使得计数值加1
setState(() {
// 计数器变量,每次点击加1
_counter++;
});
}
@override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(
//垂直布局
child: new Column(
//主轴居中对齐
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Text(
'you have push the button manyTimes:',
),
new Text(
'$_counter', //绑定计数器的值
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: new FloatingActionButton(
onPressed: _incrementCounter, //按下+号按钮调用自增函数
tooltip: 'Increment',
child: new Icon(Icons.add),
),
);
}
}
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