SwiftUI 之 Environment
作者:
小凡凡520 | 来源:发表于
2019-10-29 14:40 被阅读0次final class Person:ObservableObject {
var name = "chen"
}
struct PageView: View {
@EnvironmentObject var person:Person
var body: some View {
Text("\(self.person.name)")
}
}
struct PageView_Preview: PreviewProvider {
static var previews: some View {
PageView()
}
}
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
// Use this method to optionally configure and attach the UIWindow `window` to the provided UIWindowScene `scene`.
// If using a storyboard, the `window` property will automatically be initialized and attached to the scene.
// This delegate does not imply the connecting scene or session are new (see `application:configurationForConnectingSceneSession` instead).
// Create the SwiftUI view that provides the window contents.
let contentView = PageView().environmentObject(Person())
// Use a UIHostingController as window root view controller.
if let windowScene = scene as? UIWindowScene {
let window = UIWindow(windowScene: windowScene)
window.rootViewController = UIHostingController(rootView: contentView)
self.window = window
window.makeKeyAndVisible()
}
}
本文标题:SwiftUI 之 Environment
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