本文涉及到红黑树的部分参考二叉树 - 红黑树
0. HashMap是什么
一种增删改查操作(不考虑哈希冲突)能达到O(1)的数据结构
1. 实现的本质
数组+链表/红黑树
哈希冲突的解决:链地址法
2. 主要数据结构
/**
* The table, initialized on first use, and resized as
* necessary. When allocated, length is always a power of two.
* (We also tolerate length zero in some operations to allow
* bootstrapping mechanics that are currently not needed.)
*/
transient Node<K,V>[] table;
/**
* Basic hash bin node, used for most entries. (See below for
* TreeNode subclass, and in LinkedHashMap for its Entry subclass.)
*/
static class Node<K,V> implements Map.Entry<K,V> {
final int hash;
final K key;
V value;
Node<K,V> next;
Node(int hash, K key, V value, Node<K,V> next) {
this.hash = hash;
this.key = key;
this.value = value;
this.next = next;
}
//...省略部分代码
}
所以结构就是酱婶儿的:
HashMap的逻辑结构
3. 主要api理解
3.1 构造函数
构造函数有4个,主要做一些初始化的工作
public HashMap()
public HashMap(int initialCapacity)
public HashMap(int initialCapacity, float loadFactor)
public HashMap(Map<? extends K, ? extends V> m)
如果指定了初始容量,则会指定阈值为大于初始容量的最小的2的幂
this.threshold = tableSizeFor(initialCapacity);
// 这个算法厉害了
/**
* Returns a power of two size for the given target capacity.
*/
static final int tableSizeFor(int cap) {
int n = cap - 1;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}
3.2 put方法
put的时候,table可能是没有初始化的,这时调用resize进行初始化,resize过程参考3.5扩容小节。
接下来是常用套路hash&(n-1)求出index,
- 如果这个坑还没人占,占掉,
/**
* Associates the specified value with the specified key in this map.
* If the map previously contained a mapping for the key, the old
* value is replaced.
*
* @param key key with which the specified value is to be associated
* @param value value to be associated with the specified key
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
/**
* Implements Map.put and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to put
* @param onlyIfAbsent if true, don't change existing value
* @param evict if false, the table is in creation mode.
* @return previous value, or null if none
*/
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
//如果没初始化,初始化
if ((tab = table) == null || (n = tab.length) == 0)
n = (tab = resize()).length;
//如果这个坑没人占,就用这个坑
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
//如果这个key已经存过
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
//如果节点是 TreeNode
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
//到了这条链表的尾部
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
//如果一条链上多于7个,把这条链变为tree
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
//在链表中找到了之前存储过的节点
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
//此时e指向之前存储过的节点
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
3.3 get方法
找到对应的节点,返回value,或者null
查找的时候先使用==比较,再使用equals比较
/**
* Returns the value to which the specified key is mapped,
* or {@code null} if this map contains no mapping for the key.
*
* <p>More formally, if this map contains a mapping from a key
* {@code k} to a value {@code v} such that {@code (key==null ? k==null :
* key.equals(k))}, then this method returns {@code v}; otherwise
* it returns {@code null}. (There can be at most one such mapping.)
*
* <p>A return value of {@code null} does not <i>necessarily</i>
* indicate that the map contains no mapping for the key; it's also
* possible that the map explicitly maps the key to {@code null}.
* The {@link #containsKey containsKey} operation may be used to
* distinguish these two cases.
*
* @see #put(Object, Object)
*/
public V get(Object key) {
Node<K,V> e;
return (e = getNode(hash(key), key)) == null ? null : e.value;
}
/**
* Implements Map.get and related methods
*
* @param hash hash for key
* @param key the key
* @return the node, or null if none
*/
final Node<K,V> getNode(int hash, Object key) {
Node<K,V>[] tab; Node<K,V> first, e; int n; K k;
if ((tab = table) != null && (n = tab.length) > 0 &&
(first = tab[(n - 1) & hash]) != null) {
//节点本身
if (first.hash == hash && // always check first node
((k = first.key) == key || (key != null && key.equals(k))))
return first;
if ((e = first.next) != null) {
//如果是树
if (first instanceof TreeNode)
return ((TreeNode<K,V>)first).getTreeNode(hash, key);
do {
//否则是链表
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
return e;
} while ((e = e.next) != null);
}
}
return null;
}
3.4 remove方法
//方法的返回值是key之前对应的value,或者null
/**
* Removes the mapping for the specified key from this map if present.
*
* @param key key whose mapping is to be removed from the map
* @return the previous value associated with <tt>key</tt>, or
* <tt>null</tt> if there was no mapping for <tt>key</tt>.
* (A <tt>null</tt> return can also indicate that the map
* previously associated <tt>null</tt> with <tt>key</tt>.)
*/
public V remove(Object key) {
Node<K,V> e;
return (e = removeNode(hash(key), key, null, false, true)) == null ?
null : e.value;
}
/**
* Implements Map.remove and related methods
*
* @param hash hash for key
* @param key the key
* @param value the value to match if matchValue, else ignored
* @param matchValue if true only remove if value is equal
* @param movable if false do not move other nodes while removing
* @return the node, or null if none
*/
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K,V>[] tab; Node<K,V> p; int n, index;
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K,V> node = null, e; K k; V v;
//直接找到节点
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
node = p;
else if ((e = p.next) != null) {
//如果是树
if (p instanceof TreeNode)
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
//如果是链表
else {
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
//此时node指向要删除的节点
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
//删除指定节点
if (node instanceof TreeNode)
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
else if (node == p)
tab[index] = node.next;
else
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
3.5 扩容
扩容有两种:
- 如果
table.length>=64并且某个位置的链条长度大于7,将这个链转为tree - resize方法,单纯的扩大table的length
3.5.1 转为tree
/**
* Replaces all linked nodes in bin at index for given hash unless
* table is too small, in which case resizes instead.
*/
final void treeifyBin(Node<K,V>[] tab, int hash) {
int n, index; Node<K,V> e;
//长度小于64只做resize
if (tab == null || (n = tab.length) < MIN_TREEIFY_CAPACITY)
resize();
//转为tree
else if ((e = tab[index = (n - 1) & hash]) != null) {
TreeNode<K,V> hd = null, tl = null;
//转为双向链表
do {
TreeNode<K,V> p = replacementTreeNode(e, null);
if (tl == null)
hd = p;
else {
p.prev = tl;
tl.next = p;
}
tl = p;
} while ((e = e.next) != null);
//转为红黑树
if ((tab[index] = hd) != null)
hd.treeify(tab);
}
}
3.5.2 扩大table的length
这里扯一句,如果oldCap=2^n,则同一个链上的低n位都是相同的,但是第n+1位可能不同,而newCap中是通过低n+1位来分位置,因而可以通过第n+1位的值来将原来链上的元素分为2组。
/**
* Initializes or doubles table size. If null, allocates in
* accord with initial capacity target held in field threshold.
* Otherwise, because we are using power-of-two expansion, the
* elements from each bin must either stay at same index, or move
* with a power of two offset in the new table.
*
* @return the table
*/
final Node<K,V>[] resize() {
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
// 以上算出新的Capacity和Threshold,容量 x2,thr x2
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
//如果节点没有后续,直接放到新的数组
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
//如果是链,遍历链,根据log(oldCap)位分为两个链
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
//此位为0放到low链中
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
//此位为1放到hi链中
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
//low链放入j位置
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
//hi链放入j+oldCap位置
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
3.6 遍历
HashMap通过3个内部类进行遍历:
final class EntrySet extends AbstractSet<Map.Entry<K,V>>
final class KeySet extends AbstractSet<K>
final class Values extends AbstractCollection<V>
以EntrySet为例看一看是怎么遍历的,一般遍历的流程为:
Iterator<Map.Entry<String, String>> it = map.entrySet().iterator();
while (it.hasNext()) {
Map.Entry<String, String> entry = it.next();
print("key="+entry.getKey()+", value="+entry.getValue());
}
首先是entrySet()方法,返回的是一个EntrySet对象:
/**
* Returns a {@link Set} view of the mappings contained in this map.
* The set is backed by the map, so changes to the map are
* reflected in the set, and vice-versa. If the map is modified
* while an iteration over the set is in progress (except through
* the iterator's own <tt>remove</tt> operation, or through the
* <tt>setValue</tt> operation on a map entry returned by the
* iterator) the results of the iteration are undefined. The set
* supports element removal, which removes the corresponding
* mapping from the map, via the <tt>Iterator.remove</tt>,
* <tt>Set.remove</tt>, <tt>removeAll</tt>, <tt>retainAll</tt> and
* <tt>clear</tt> operations. It does not support the
* <tt>add</tt> or <tt>addAll</tt> operations.
*
* @return a set view of the mappings contained in this map
*/
public Set<Map.Entry<K,V>> entrySet() {
Set<Map.Entry<K,V>> es;
return (es = entrySet) == null ? (entrySet = new EntrySet()) : es;
}
然后调用EntrySet对象的iterator()方法,返回一个EntryIterator对象:
public final Iterator<Map.Entry<K,V>> iterator() {
return new EntryIterator();
}
final class EntryIterator extends HashIterator
implements Iterator<Map.Entry<K,V>> {
public final Map.Entry<K,V> next() { return nextNode(); }
}
调用EntryIterator对象的next()取出元素并操作:
//next总是指向下一个节点,next为null时表示遍历完成
public final boolean hasNext() {
return next != null;
}
final Node<K,V> nextNode() {
Node<K,V>[] t;
Node<K,V> e = next;
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
if (e == null)
throw new NoSuchElementException();
if ((next = (current = e).next) == null && (t = table) != null) {
do {} while (index < t.length && (next = t[index++]) == null);
}
return e;
}
4.参考
- HashMap源码
build 1.8.0_121-b13版本- HashMap实现原理及源码分析
- HashMap中的hash函数
- Java7/8 中的 HashMap 和 ConcurrentHashMap 全解析













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